Delicately arranging all the photos you've taken and the stuff you've found is fun and makes you reflect on your playthrough. I honestly loved the scrapbooking in Season. With a final flourish from Estelle’s sketches and written words, everything builds up into a visually pleasing record of the place you’re in. There's a certain number of things you have to collect to complete an area, so to speak, but otherwise you're free to add, arrange and accumulate as much as you can fit on the pages. All of these can then be arranged in your scrapbook, with two pages dedicated to each area you visit. There are also small objects to pick up - flowers, stamps, photographs, letters, and the like - to embellish your findings. You also have a tape recorder to record noises like the chirping of a bird, running water in a nearby river, the twinkling of chimes - whatever noise strikes you. First up is your polaroid camera which lets you snap limitless pictures. Preserving the memory of each area means whipping out some equipment. Landmarks jutting out from the horizon are just begging to be explored. A majestic, stone temple to the east, twinkling lights from deep within a forest to the west, a giant stone head of a god resting on an upcoming hillside, a humble farm with cows and goats resting on an embankment, and so, so much more. During my first free-wheeling descent into the valley, my eyes had a major workout. You'll be stopping a lot because Season is, in two words, bloody gorgeous. There’s no order or itinerary to what you do, giving you free rein to follow your nose, cycling around the valley until you find something that piques your curiosity and stop for a look-see. Hopping on your bike and cycling around is an absolute treat, and simple controls make peddling easy work. It sounds like he's been kept away from the rest of Season's development since the news broke, but the full report can be found over at our sister site. ![]() The audit's results found poor communication at the studio, but Darveau was reinstated in "a smaller, non-managerial role, prototyping a research and development project". Scavengers’ current CEO Amélie Lamarche responded with an apology, saying the studio would do better for their employees in the future, and committing to an external audit of the company’s culture and practices. When Season was first revealed back in 2020, several months later Scavenger’s co-founder and former CEO Simon Darveau was accused of sexual and verbal harassment by multiple staff working at the company, as well as devs saying they had to work in a toxic, hostile “boys’ club”. Scavengers Studio investigationĪ quick side-note about Season’s developer and publisher Scavengers Studio. She decides to explore the valley on its last day, recording as much of this curious place as she can to preserve its memory for future generations. Setting off on her bicycle - not exactly sure where she’s going or what to expect - she arrives at Tieng Valley, a giant gorge that will soon be the casualty of a flood of biblical proportions. In this world, a season is best understood as a period in history, and right now the current season is ending. You play as Estelle, a young woman who sets off to record the last moments of the titular 'season'. Well, turns out Season is a lot more than a pretty travelogue. Underpinning everything is a deeply profound sense of melancholy - and here I was expecting some relaxing two-wheeling through lovely-looking landscapes. This is a world where prayers, rituals, and prophecies hold great weight, and where you'll be exploring the fragility and fickleness of memory. It’s a fantastic - if sad - start to Season, and gets straight to the heart of the adventure ahead of you. The Goodbye ritual is finished, and you leave, knowing you’ll never see your mother or your hometown ever again, all as the prophecy foretold. “You must promise me never to take the pendant off,” your mother says. The ritual comes to an end and the result is a small glowing pendant that will protect you from the dangers of the outside world. You then place them into a cauldron one by one, your mother keeping a watchful eye. You wander around your home for the last time, choosing five objects which inspire deep memories that spur each of the five senses. ![]() Season: A Letter To The Future begins with a goodbye. An adventure with a poetic outlook and deliberately slow pace, Season keeps pulling you in deeper and deeper. A gorgeous cycling road trip about documenting your travels through a melancholy post-war world that'll soon be washed away in a great flood.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |